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Before charging, the Siegebreaker will signal of its intentions by roar and trampling. Should this charge kill someone, all that will remain is a bloodied skeleton. Charge: The Siegebreaker will attempt to charge at a distant hero, rapidly covering ground, and causing high damage and Knockback to all caught within its path.A moment after, it will slam the hero on the ground, dealing moderate damage and Knocking him/her back. Grab: The Siegebreaker will grab at the closest hero, rendering him/her unable to do anything but use instant cast defensive skills such as War Cry.It will do this 3 times per use of this move, but once started, cannot stop and cannot change the direction. Ground Pound: The Siegebreaker Assault Beast pounds the ground with its claws, dealing damage and Knocking back the hero(es) unable to avoid the hit.Used only if all other attacks are on cooldown. Slash Attack: The Siegebreaker Assault Beast will swipe its claws at the hero, dealing low damage.Grunkk is a non-combat pet designed after Siegebreaker. More charred corpses of Siegebreakers can be found scattered across the Battlefields of Eternity in Pandemonium, found in Act V. Siegebreaker corpses can be found in the act, but are not fought. After killing it, the player can hear the guards discussing how did they single-handedly dispatched of a beast that usually requires a hundred men to slay. The player battles them in the Realm of Damnation storyline questĪ Siegebreaker is encountered in Act III of Diablo III as a boss in the Edge of the Abyss.
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In Diablo Immortal, Skarn left 2 Siegebreakers to guard one of the Pits of Anguish.
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Diablo II: Resurrected Review - Pile Of Old BonesĢ9 September 2021 In-game Diablo Immortal
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